A Study on the Use of Online Museum Exhibitions Incorporating VR Content Through IPA

A Study on the Use of Online Museum Exhibitions Incorporating VR Content Through IPA

Authors

  • Gao Zhan Incheon National University, Incheon, South Korea No. 119, Xueyuan Road, Incheon, South Korea
  • Jiang Rui School of Cruise and Art Design, Jiangsu Maritime Institute, Nanjing, Jiangsu, China

DOI:

https://doi.org/10.53469/wjimt.2025.08(04).06

Keywords:

VR content attributes, Museum online exhibitions, IPA, 3D digital archives

Abstract

This study evaluates the integration of VR content into museum online exhibitions using Importance- Performance Analysis (IPA) and SPSS surveys. By analyzing VR content attributes, usability, and case studies from Chinese and South Korean museums, the research highlights the potential of VR to innovate exhibition methods and digital archiving. Key findings reveal resource allocation priorities (availability, realism, creativity, efficiency), comparative strengths/weaknesses of VR implementations, and practical applications at the National Museum of Korea. The study advocates for VR-driven 3D digital archives to enhance accessibility, preservation, and cultural dissemination.

References

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Kim A-young, “Virtual Exhibition Planning Education Plan Using Technology”, Master's Degree thesis, Graduate School of Pusan National University, p.4, 2020

송 지성, 이민지, “VR 기술을 접목한 온라인 전시의 사용성 평가에 관한 연구 -사용자 경험에 따른 UX디자인 요소를 중심으로-”, 한국디자인문화학회지, 28(1), pp. 213-223,2022

심 지영, “박물관의 가상현실(VR) 활용방식에 대한 연구”, 글로벌문화콘텐츠,1(43),pp.85-102,2020

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Published

2025-04-15

Issue

Section

Articles
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